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<channel>
	<title>Shazzam News</title>
	<atom:link href="http://blog.shazzam-tool.com/index.php/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.shazzam-tool.com</link>
	<description>A place to talk about upcoming changes, new features, bug fixes</description>
	<lastBuildDate>Tue, 17 Apr 2012 09:15:17 +0000</lastBuildDate>
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		<item>
		<title>Changes to the Shader Loader</title>
		<link>http://blog.shazzam-tool.com/index.php/2012/04/changed-to-the-shader-loader/</link>
		<comments>http://blog.shazzam-tool.com/index.php/2012/04/changed-to-the-shader-loader/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 09:10:10 +0000</pubDate>
		<dc:creator>waltritscher</dc:creator>
				<category><![CDATA[v1.4]]></category>

		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2012/04/changed-to-the-shader-loader/</guid>
		<description><![CDATA[I designed the shader loader to simplify loading shader files.&#160; I wanted to to have a list of shader fx files close at hand and just click on them to instantly open them in the editor.&#160; No clicking a file menu, no waiting for a dialog to open and close. It&#8217;s been a feature of [...]]]></description>
			<content:encoded><![CDATA[<p>I designed the shader loader to simplify loading shader files.&#160; I wanted to to have a list of shader fx files close at hand and just click on them to instantly open them in the editor.&#160; </p>
<p>No clicking a file menu, no waiting for a dialog to open and close.</p>
<p>It&#8217;s been a feature of Shazzam since version 1.0 and it&#8217;s done an splendid job up to this point.</p>
<p>The shader loader in version 1.4 now supports nested folders.&#160; You point the shader loader at a folder (by clicking on the Change location link) and it provides access to the files in that folder and it&#8217;s children.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image10.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb10.png" width="484" height="715" /></a></p>
<p>Figure 1: The Shader Loader showing the Your Folder tab</p>
<p>It&#8217;s a simple change, but it means less fussing with the folder dialog. </p>
<h2>Change in Dialogs</h2>
<p>Speaking of the folder dialog, we got rid of the atrocious &quot;Browse for Folder dialog&quot; and replaced it with the Windows Vista/7 file dialog.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image11.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb11.png" width="252" height="364" /></a></p>
<p>Figure 2: Yuck.&#160; The Browse for Folder dialog</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image12.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb12.png" width="484" height="418" /></a></p>
<p>Figure 3:&#160; The Vista/Windows 7 dialog.</p>
<h2>Sample Shaders in the Shader Loader</h2>
<p>Now that Shader loader supports nested folders, the Sample Shaders and Tutorials tab have changed.&#160; The shaders are now categorized by folder.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image13.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb13.png" width="484" height="706" /></a></p>
<p>&#160;</p>
<hr />
<p>Learn more about shaders, get the book</p>
<p><a href="http://shop.oreilly.com/product/0636920023869.do">HLSL and Pixel Shaders for XAML Developers</a></p>
<p><a href="http://shop.oreilly.com/product/0636920023869.do"><img border="0" alt="A comprehensive guide to creating HLSL pixel shaders for WPF and Silverlight applications" src="http://akamaicovers.oreilly.com/images/0636920023869/rc_cat.gif" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Take a Screenshot of Active Effect</title>
		<link>http://blog.shazzam-tool.com/index.php/2012/04/take-a-screenshot-of-active-effect/</link>
		<comments>http://blog.shazzam-tool.com/index.php/2012/04/take-a-screenshot-of-active-effect/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 19:02:26 +0000</pubDate>
		<dc:creator>waltritscher</dc:creator>
				<category><![CDATA[Shazzam]]></category>
		<category><![CDATA[v1.4]]></category>

		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2012/04/take-a-screenshot-of-active-effect/</guid>
		<description><![CDATA[I love writing shaders and experimenting with the shader properties on the Tryout tab. Before long, I’ll have a bunch of test animations running and find myself mesmerized by the artistic images playing on the screen. You can capture the active shader with the screenshot tool by pressing Ctrl-F2 at any time in Shazzam, even [...]]]></description>
			<content:encoded><![CDATA[<p>I love writing shaders and experimenting with the shader properties on the Tryout tab. Before long, I’ll have a bunch of test animations running and find myself mesmerized by the artistic images playing on the screen. You can capture the active shader with the screenshot tool by pressing Ctrl-F2 at any time in Shazzam, even while test animations are running.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image9.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb9.png" width="404" height="266" /></a></p>
<p>Due to a limitation in the WPF API you cannot capture a screenshot if you are targeting the PS_3 specification. In addition, you are limited to capturing the effect applied to the image in the Custom Image tab. None of the other sample images or UI are capturable.</p>
<p>The screenshots are stored in a folder under the Shazzam install location. Just use the Tools-Explore Screenshots menu to peruse your screenshot masterpieces.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Distortion Shader Preview Tool</title>
		<link>http://blog.shazzam-tool.com/index.php/2012/04/new-distortion-shader-preview-tool/</link>
		<comments>http://blog.shazzam-tool.com/index.php/2012/04/new-distortion-shader-preview-tool/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 18:04:37 +0000</pubDate>
		<dc:creator>waltritscher</dc:creator>
				<category><![CDATA[Shazzam]]></category>
		<category><![CDATA[v1.4]]></category>

		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2012/04/new-distortion-shader-preview-tool/</guid>
		<description><![CDATA[Writing displacement/distortion shaders is fun.&#160; You can produce some wild looking effects.&#160; I&#8217;ve added a black/white checkerboard to the preview section to make it easer to see the distorted results of the shader. Here&#8217;s a few examples using the new preview tab. This feature is part of the V1.4 release.]]></description>
			<content:encoded><![CDATA[<p>Writing displacement/distortion shaders is fun.&#160; You can produce some wild looking effects.&#160; I&#8217;ve added a black/white checkerboard to the preview section to make it easer to see the distorted results of the shader.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image8.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb8.png" width="484" height="336" /></a></p>
<p>Here&#8217;s a few examples using the new preview tab.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/0408.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="0408" border="0" alt="0408" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/0408_thumb.png" width="484" height="378" /></a></p>
<p>This feature is part of the V1.4 release.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>That&#8217;s right, HLSL Intellisense debuts in Shazzam v1.4</title>
		<link>http://blog.shazzam-tool.com/index.php/2012/04/thats-right-hlsl-intellisense-debuts-in-shazzam-v1-4/</link>
		<comments>http://blog.shazzam-tool.com/index.php/2012/04/thats-right-hlsl-intellisense-debuts-in-shazzam-v1-4/#comments</comments>
		<pubDate>Mon, 09 Apr 2012 22:03:00 +0000</pubDate>
		<dc:creator>waltritscher</dc:creator>
				<category><![CDATA[v1.4]]></category>

		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2012/04/thats-right-hlsl-intellisense-debuts-in-shazzam-v1-4/</guid>
		<description><![CDATA[All modern programming IDE have some form of auto-completion.&#160; Those of us that spend our time in Microsoft tools like Visual Studio are aware of their Intellisense (TM)engine.&#160; I use the Ctrl-Spacebar shortcut so often, the letters are fading on the tops of the keys on my keyboard. Wouldn&#8217;t it be awesome if we could [...]]]></description>
			<content:encoded><![CDATA[<p>All modern programming IDE have some form of auto-completion.&#160; Those of us that spend our time in Microsoft tools like Visual Studio are aware of their Intellisense (TM)engine.&#160; I use the Ctrl-Spacebar shortcut so often, the letters are fading on the tops of the keys on my keyboard.</p>
<blockquote><p>Wouldn&#8217;t it be awesome if we could use Intellisense in Microsoft Word or other document editors.&#160; I&#8217;d love to to be able to type Indu &#8211; Ctrl-Spacebar in Word to have it show a list of words like Industry.</p>
<p>- Walt Ritscher</p>
</blockquote>
<p><font color="#666666">I&#8217;ve wanted to add an auto-complete feature to Shazzam since version 1.0.&#160;&#160; It&#8217;s a hard task, you need to create a parser that understands the programming language.</font></p>
<p>The parser needs to understand a lot about the language.&#160; If you are in the midst of writing an if statement (within the parenthesis) do you want show the same keywords as when writing text in the middle of an XML comment line?</p>
<p>The code editor I&#8217;m using in Shazzam doesn&#8217;t help much either, But I managed to get a rudimentary code completion engine written for Version 1.4</p>
<h2>Touring the Auto-complete feature</h2>
<p>Here&#8217;s what you see when you type the word &quot;if&quot; in the Shazzam editor.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image3.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb3.png" width="484" height="148" /></a></p>
<p>Figure 01: The Shazzam auto-complete for if keyword </p>
<p>As you can see, the popup lists all the HLSL keywords that contain the letters &quot;if&quot;.&#160; You can move the cursor up/down the list with the arrow keys. When a keyword is selected in the list, you get a context-sensitive help window with information about that keyword.</p>
<h3>Autocomplete</h3>
<p>Once the word is highlighted, press the spacebar to auto-enter the text.</p>
<p>This is the autocomplete I get for the if keyword.</p>
<p><font face="Consolas">if( ){}</font></p>
<h2>More examples</h2>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image4.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb4.png" width="484" height="294" /></a></p>
<p>Figure 02: Float2x3 </p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image5.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb5.png" width="484" height="175" /></a></p>
<p>Figure 03: The register keyword</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image6.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb6.png" width="484" height="200" /></a></p>
<p>Figure 04:&#160; The lerp function</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image7.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb7.png" width="484" height="218" /></a></p>
<p>Figure 05:&#160; The Shazzam XML tags</p>
<h2>Bugs and other oddities</h2>
<p>The auto-text is not perfect yet.&#160; There are times when it munges existing text or shows keywords where you don&#8217;t expect to see them (in the middle of XML comment).&#160; Even so, it dramatically speeds up my coding efforts.</p>
<p>Enjoy.</p>
<hr />
<p><strong><font color="#4f81bd">Shader Book Coming soon</font></strong></p>
<p><font color="#4f81bd">HLSL and Pixel Shaders for the XAML Developer. O’Reilly Media Inc..</font></p>
<p><a href="http://shop.oreilly.com/product/0636920023869.do">http://shop.oreilly.com/product/0636920023869.do</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Full-screen mode changes &#8211; Shazzam v1.4</title>
		<link>http://blog.shazzam-tool.com/index.php/2012/04/full-screen-mode-changes-shazzam-v1-4/</link>
		<comments>http://blog.shazzam-tool.com/index.php/2012/04/full-screen-mode-changes-shazzam-v1-4/#comments</comments>
		<pubDate>Mon, 09 Apr 2012 21:04:58 +0000</pubDate>
		<dc:creator>waltritscher</dc:creator>
				<category><![CDATA[v1.4]]></category>

		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2012/04/full-screen-mode-changes-shazzam-v1-4/</guid>
		<description><![CDATA[The full screen mode in Shazzam has a few changes. V1.3 Here is a screen shot of full screen image in Version 1.3. Note that you can see the menu and toolbar on the left side. V1.4 Here is the full screen view in Version 1.4. Note that the menus and toolbar are hidden. Press [...]]]></description>
			<content:encoded><![CDATA[<p>The full screen mode in Shazzam has a few changes.</p>
<h2>V1.3</h2>
<p>Here is a screen shot of full screen image in Version 1.3.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb.png" width="484" height="340" /></a></p>
<p>Note that you can see the menu and toolbar on the left side.</p>
<h2>V1.4</h2>
<p>Here is the full screen view in Version 1.4.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image1.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb1.png" width="484" height="392" /></a></p>
<p>Note that the menus and toolbar are hidden. Press the Escape key to return to split screen mode.&#160; You get the same full screen look for the code editor too.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image2.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2012/04/image_thumb2.png" width="484" height="392" /></a></p>
<h2>Book Excerpt</h2>
<p>From the upcoming <strong>HLSL and Pixel Shaders for XAML Developer</strong> book.</p>
<p><a title="http://shop.oreilly.com/product/0636920023869.do" href="http://shop.oreilly.com/product/0636920023869.do">http://shop.oreilly.com/product/0636920023869.do</a></p>
<blockquote><p><em>Show the image previews in full-screen mode by choosing the <strong>View-Full Screen Image </strong>menu (F9). This hides the toolbar and code windows. Use the Escape or F9 key to toggle back to split-screen mode.</em></p>
<p><em>Show the code window in full-screen mode by choosing the <strong>View-Full Screen Code </strong>menu (F10). This hides the toolbar and image preview windows. Use the Escape or F10 key to toggle back to split screen mode.</em></p>
</blockquote>
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		<item>
		<title>Pixel Shader Compare in Shazzam 1.4</title>
		<link>http://blog.shazzam-tool.com/index.php/2011/12/pixel-shader-compare-in-shazzam-1-4/</link>
		<comments>http://blog.shazzam-tool.com/index.php/2011/12/pixel-shader-compare-in-shazzam-1-4/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 08:43:05 +0000</pubDate>
		<dc:creator>waltritscher</dc:creator>
				<category><![CDATA[v1.4]]></category>

		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2011/12/pixel-shader-compare-in-shazzam-1-4/</guid>
		<description><![CDATA[Another new feature coming in Version 1.4 is the compare tab.&#160; This feature is has been a common request from the Shazzam user community.&#160; In version 1.3 you can toggle the view between shader view and original UI view by choosing the Apply Shader and Remove Shader menu items. Figure 1: No Shader. &#160; Figure [...]]]></description>
			<content:encoded><![CDATA[<p>Another new feature coming in Version 1.4 is the compare tab.&#160; This feature is has been a common request from the Shazzam user community.&#160; In version 1.3 you can toggle the view between shader view and original UI view by choosing the Apply Shader and Remove Shader menu items.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image10.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb10.png" width="454" height="240" /></a></p>
<p>Figure 1: No Shader.</p>
<p>&#160;</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image11.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb11.png" width="454" height="242" /></a></p>
<p>Figure 2: Apply Shader.</p>
<p>&#160;</p>
<h2>Side-by-side comparison</h2>
<p>In the new version I&#8217;ve added a Compare tab.&#160; This shows the original UI and applied effect on the same screen.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image12.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb12.png" width="454" height="238" /></a></p>
<p>Figure 3: Compare Tab, side-by-side.</p>
<p>&#160;</p>
<p>In some instances you may want to see the images above-below instead of side-by-side.&#160; Uncheck the side-by-side check box and this is what you see.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image13.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb13.png" width="454" height="536" /></a></p>
<p>Figure 4: Compare Tab, above-below.</p>
<p>&#160;</p>
<h2>Watch the video</h2>
<p>Here is a video of the compare tab in action.</p>
<p><iframe height="300" src="http://player.vimeo.com/video/34321016?portrait=0" frameborder="0" width="400" allowfullscreen="allowfullscreen" mozallowfullscreen="mozallowfullscreen" webkitallowfullscreen="webkitallowfullscreen"></iframe></p>
<hr />
<p><strong><font color="#f3a447">Shazzam Beta, January 2012</font></strong></p>
<p><font color="#f3a447">Look for a beta in early January.</font></p>
<p><strong><font color="#f3a447">Shader Book Coming soon</font></strong></p>
<p><font color="#f3a447">HLSL and Pixel Shaders for the XAML Developer. O’Reilly Media Inc..</font></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Color Picker Improvements</title>
		<link>http://blog.shazzam-tool.com/index.php/2011/12/color-picker-improvements/</link>
		<comments>http://blog.shazzam-tool.com/index.php/2011/12/color-picker-improvements/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 23:04:10 +0000</pubDate>
		<dc:creator>waltritscher</dc:creator>
				<category><![CDATA[Shazzam]]></category>
		<category><![CDATA[v1.4]]></category>

		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2011/12/color-picker-improvements/</guid>
		<description><![CDATA[Changes for Shazzam v.1.4 Color Picker Shazzam has always had a color picker.&#160; In v1.3 it lives on the Plugin pane on the left side of the application.&#160; That location is temporary, it was placed there in the first release due to the product schedule.&#160; But that is not where it really belongs.&#160; It should [...]]]></description>
			<content:encoded><![CDATA[<p>Changes for Shazzam v.1.4</p>
<h3>Color Picker</h3>
<p>Shazzam has always had a color picker.&#160; In v1.3 it lives on the Plugin pane on the left side of the application.&#160; That location is temporary, it was placed there in the first release due to the product schedule.&#160; But that is not where it really belongs.&#160; It should be on the &quot;Tryout&quot; tab, so that you can interactively change the color while testing the shader.</p>
<p>In version 1.3 the Tryout tab has a text box for color values.&#160; You enter a color string or hexadecimal string in the textbox and Shazzam updates the color.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image6.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb6.png" width="454" height="416" /></a></p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image7.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb7.png" width="454" height="415" /></a></p>
<h3>New Home</h3>
<p>I&#8217;m happy to announce that the Color Picker has migrated to the Tryout tab.&#160; Not only has it move, but it has some improvements.</p>
<p>You can choose colors from the dropdown and see the preview.&#160; Here is an example using the Available colors view.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image8.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb8.png" width="454" height="663" /></a></p>
<p>&#160;</p>
<p>You can also use a custom color chooser as show in the following screenshot.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image9.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb9.png" width="454" height="604" /></a></p>
<p>&#160;</p>
<p>One of the features that I really like about Shazzam in the ability to animate the test values.&#160; I&#8217;m not alone that feeling, I get lots of positive comments regarding the animations.</p>
<p>For that reason I&#8217;ve also added the color animation feature to the Tryout tab.</p>
<p>&#160;</p>
<p>Here is a video showing the new features.</p>
<p> <iframe height="320" src="http://player.vimeo.com/video/33993674?portrait=0" frameborder="0" width="400" mozallowfullscreen="mozallowfullscreen" webkitallowfullscreen="webkitallowfullscreen" allowfullscreen="allowfullscreen"></iframe>
<p><a href="http://vimeo.com/33993674">Shazzam v1.4 ColorPicker</a> on Vimeo.</p>
<p>&#160;</p>
<p>&#160;</p>
<hr />
<p><strong><font color="#ccb400">Shazzam Beta, January 2012</font></strong></p>
<p><font color="#ccb400">Look for a beta in Early January.</font></p>
<p><strong><font color="#ccb400">Shader Book Coming soon</font></strong></p>
<p><font color="#ccb400">HLSL and Pixel Shaders for the XAML Developer. O’Reilly Media Inc..</font></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Output directory and file changes for Shazzam v1.4</title>
		<link>http://blog.shazzam-tool.com/index.php/2011/12/output-directory-and-file-changes-for-shazzam-v1-4/</link>
		<comments>http://blog.shazzam-tool.com/index.php/2011/12/output-directory-and-file-changes-for-shazzam-v1-4/#comments</comments>
		<pubDate>Fri, 16 Dec 2011 03:44:03 +0000</pubDate>
		<dc:creator>waltritscher</dc:creator>
				<category><![CDATA[Shazzam]]></category>

		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2011/12/output-directory-and-file-changes-for-shazzam-v1-4/</guid>
		<description><![CDATA[The changes have started for the next version of Shazzam. File Output I&#8217;ve revamped the output directory implementation to make it easier to find related shader files.&#160;&#160;&#160; When a shader is compiled in Shazzam there are four files created.&#160; For example, let&#8217;s say you are working with the Bands.fx file.&#160; The fx file contains your [...]]]></description>
			<content:encoded><![CDATA[<p>The changes have started for the next version of Shazzam.</p>
<h2>File Output</h2>
<p>I&#8217;ve revamped the output directory implementation to make it easier to find related shader files.&#160;&#160;&#160; When a shader is compiled in Shazzam there are four files created.&#160; For example, let&#8217;s say you are working with the Bands.fx file.&#160; The fx file contains your HLSL code. When you compile the HLSL you get these four additional files.</p>
<ul>
<li>temp.ps </li>
<li>BandsEffect.ps </li>
<li>BandsEffect.cs </li>
<li>BandsEffect.vb </li>
</ul>
<p>The temp.ps file is used by Shazzam when it dynamically generates the test UI.</p>
<p>The BandsEffect.ps file is a copy of the temp.ps file.&#160; This is the file that should be added to your .NET project.&#160; Both these ps files contain the binary output from the compiler.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb.png" width="454" height="245" /></a></p>
<p>The *.vb and *.cs files contain the auto generated .NET classes.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image1.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb1.png" width="454" height="246" /></a></p>
<h2>Version 1.3 locations</h2>
<p>To find these files, use the Tools/Explore Compiled Shaders menu.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image2.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb2.png" width="304" height="260" /></a></p>
<p>In version 1.3 the files were scatter across three different folder.&#160; That made it confusing to find your all the related files, so a change was made for version 1.4.</p>
<h2>Version 1.4 Locations</h2>
<p>In version 1.4 a directory is created for each compiled shader.&#160; In our example a BandsEffect directory is created.&#160; </p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image3.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb3.png" width="304" height="212" /></a></p>
<p>Within the BandsEffect directory, you&#8217;ll find the three generated files.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image4.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb4.png" width="304" height="135" /></a></p>
<p>Another change you may notice is that the ps file name now matches the other two filenames in the directory.&#160; Version 1.3 used different names which was a was another unintended inconsistency.</p>
<h2>Changes to generated .NET effect class</h2>
<p>The final change is noticeable in the generated C#/VB classes.&#160; The UriSource property now reflects the new ps file name.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image5.png"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2011/12/image_thumb5.png" width="504" height="154" /></a></p>
<hr />
<p>&#160;</p>
<p><strong><font color="#d19049">Shader Book Coming soon</font></strong></p>
<p><font color="#d19049">HLSL and Pixel Shaders for the XAML Developer. O&#8217;Reilly Media Inc..</font></p>
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		<item>
		<title>New version of Shazzam coming in 2012</title>
		<link>http://blog.shazzam-tool.com/index.php/2011/12/new-version-of-shazzam-coming-in-2012/</link>
		<comments>http://blog.shazzam-tool.com/index.php/2011/12/new-version-of-shazzam-coming-in-2012/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 20:52:20 +0000</pubDate>
		<dc:creator>waltritscher</dc:creator>
				<category><![CDATA[Shader]]></category>
		<category><![CDATA[Shazzam]]></category>

		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2011/12/new-version-of-shazzam-coming-in-2012/</guid>
		<description><![CDATA[The last release of Shazzam (version 1.3) was in July of 2010.&#160; Version 1.3 had a lot of good updates and has been well received in the community.&#160; I&#8217;ve been very happy with the outcome and the current version is very stable. I&#8217;ve given a lot of thought to the future of Shazzam.&#160;&#160; I&#8217;ve always [...]]]></description>
			<content:encoded><![CDATA[<p>The last release of Shazzam (version 1.3) was in July of 2010.&#160; Version 1.3 had a <a href="http://blog.shazzam-tool.com/index.php/2010/07/shazzam-1-3-feature-overview/">lot of good updates</a> and has been well received in the community.&#160; I&#8217;ve been very happy with the outcome and the current version is very stable.</p>
<p>I&#8217;ve given a lot of thought to the future of Shazzam.&#160;&#160; I&#8217;ve always felt that it would make a good addin for Visual Studio.&#160; It turns out that a lot of people who use Shazzam are not using Visual Studio.&#160; There are the designers who use Expression Blend and the gamer shops that use Shazzam for shader previewing.&#160; That makes the idea of creating a VS addin less appealing.&#160; And then there is Visual Studio 2012 coming.&#160; It has a very impressive set of tools for graphics developers, including shader editors.</p>
<p>So what&#8217;s happening with Shazzam?&#160;&#160; There will be a new release early in 2012.&#160;&#160; It will continue to be a standalone product.&#160; I have some ideas on improvements and other fixes.&#160; For one, I want to make it more &quot;social&quot;.&#160; By that I mean making it easier to share shaders files with the community.</p>
<p>More importantly, I am writing a book on shaders for O&#8217;Reilly (details in another post).&#160; Shazzam will play an important role in the book and it needs some improvements to help that goal.</p>
<p>If you have suggestions add them to the comments, or look for the new forums coming soon.</p>
<hr />
<p><strong><font color="#d19049">Shader Book Coming soon</font></strong></p>
<p><font color="#d19049">HLSL and Pixel Shaders for the XAML Developer. O&#8217;Reilly Media Inc..</font></p>
]]></content:encoded>
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		<item>
		<title>Shazzam 1.3 &#8211; Eighty sample shaders included</title>
		<link>http://blog.shazzam-tool.com/index.php/2010/07/shazzam-1-3-eighty-sample-shaders-included/</link>
		<comments>http://blog.shazzam-tool.com/index.php/2010/07/shazzam-1-3-eighty-sample-shaders-included/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 23:55:46 +0000</pubDate>
		<dc:creator>waltritscher</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2010/07/shazzam-1-3-eighty-sample-shaders-included/</guid>
		<description><![CDATA[The list of sample shaders included in Shazzam Shader Editor continues to grow.&#160;&#160; Thanks to our growing community of users we continue to get shader submissions.&#160; Ten of the shaders in this release were contributed by you.&#160; Thank you! BTW, if you think you have a great shader send it to me (see link on [...]]]></description>
			<content:encoded><![CDATA[<p>The list of sample shaders included in Shazzam Shader Editor continues to grow.&#160;&#160; Thanks to our growing community of users we continue to get shader submissions.&#160; Ten of the shaders in this release were contributed by you.&#160; Thank you!</p>
<p>BTW, if you think you have a great shader send it to me (see link on sidebar).</p>
<h3>Generative Shaders</h3>
<p>There are a handful of generative shaders in Shazzam.&#160; Generative shader ignore any of the underlying pixels in the source and draw their own pixels.&#160; Take this Generative_Star.fx shader for example.&#160; It’s drawing a four pointed star.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image18.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb18.png" width="400" height="267" /></a> </p>
<p>Figure 1 &#8211; Generative_Star.fx</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image19.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb19.png" width="400" height="322" /></a> </p>
<p>Figure 2 – Generative_Star property setters.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image20.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb20.png" width="400" height="273" /></a> </p>
<p>Figure 3 – Generative_Mandelbrot.fx</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image21.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb21.png" width="400" height="278" /></a> </p>
<p>Figure 4 – Generative_Bands.fx</p>
<h3>New and interesting shaders</h3>
<p>I continue to find and invent new pixel shaders for Shazzam. Here are&#160; few of my new samples and some from the community.</p>
<p>First, a look at the original image.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image22.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb22.png" width="400" height="271" /></a> </p>
<p>Figure 5 – Original image.</p>
<p>&#160;</p>
<p>The first shader I want to look at is the ApplyTextureMap.fx shader.&#160; There is a <a href="http://blog.shazzam-tool.com/index.php/2010/07/morphing-images-with-texture-map-pixel-shader/">more detailed post about this shader</a> on this site.&#160; ApplyTextureMap takes a second texture and morphs the pixels of the original.&#160; A common use for this in painting programs is to apply noise or canvas texture to the image.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image23.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb23.png" width="400" height="276" /></a> </p>
<p>Fiigure 6 – Morphed image.</p>
<p><strong>Glass Tiles</strong>: This shader comes from <a href=" http://hdprogramming.blogspot.com">Fakhruddin Faizal</a>.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image24.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb24.png" width="400" height="273" /></a> </p>
<p>Figure 7 – GlassTiles.fx</p>
<p><strong>PaperFold</strong>:&#160; From <a href="http://www.silverlightshow.net/items/Book-Folding-effect-using-Pixel-Shader.aspx">SilverlightShow</a></p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image25.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb25.png" width="400" height="273" /></a> </p>
<p>Figure 8 – Paperfold.fx</p>
<p><strong>Circles</strong>:&#160; This is one of mine.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image26.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb26.png" width="400" height="276" /></a> </p>
<p>Figure 9 – Circles.fx</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image27.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb27.png" width="400" height="273" /></a> </p>
<p>Figure 10 – Circles1.fx</p>
<p>FrostedOutline: Also from <a href=" http://hdprogramming.blogspot.com">Fakhruddin Faizal</a>.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image28.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb28.png" width="400" height="273" /></a> </p>
<p>Figure 11 – FrostedOutline.fx</p>
<p>I really like the frosted look on this sample image.</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image29.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb29.png" width="400" height="301" /></a> </p>
<p>Figure 12 &#8211; Sample</p>
<p><a href="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image30.png"><img style="display: inline" title="image" alt="image" src="http://blog.shazzam-tool.com/wp-content/uploads/2010/07/image_thumb30.png" width="400" height="304" /></a> </p>
<p>Figure 13 – Sample with FrostedOutline applied.</p>
<h3>Microsoft shaders</h3>
<p>While I was working on the first version of Shazzam the WPF team released sample shaders on CodePlex.&#160;&#160; I contacted them and asked if I could include them in Shazzam and they gave me a enthusiastic ‘yes!”.&#160; So most of those shaders wound up inside Shazzam.&#160; Version 1.3 adds the Transition effects from Microsoft.&#160;&#160; But I’ll show you those shaders in another post.</p>
<hr />
<p>Version 1.3 release date:&#160; July 14, 2010</p>
<hr />
<p>Do you know about the Shazzam twitter feed?</p>
<p><a href="http://twitter.com/shazzamtool">http://twitter.com/shazzamtool</a></p>
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