Posted in Uncategorized on Oct 7th, 2009
One of my favorite new features in Shazzam 1.1 is the HLSL meta data tags. Shazzam reads a small set of optional XML tags embedded in your HLSL and uses this meta data to inject information into your generated class. Plus there are tags for setting default, minimum and maximum values that propagate to the [...]
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Posted in Uncategorized on Oct 5th, 2009
Shazzam development is moving again
[reposted from wpfwonderland]
Shazzam is changing. There hasn’t been much improvement to Shazzam this year and that’s a shame. Especially since there is an influx of Silverlight developers exploring the benefits that pixel shaders bring to their projects.
Many of you have discovered Shazzam via enthusiastic support from the WPF and Silverlight community. [...]
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Posted in Uncategorized on Oct 5th, 2009
I’ve been posting about Shazzam for over a year on my WpfWonderland blog. Now that Shazzam version 1.1 is about to be released I figure that it is time to setup a dedicated blog.
News and discussion regarding the Shazzam Pixel Shader Utility.
Yes, that’s the goal. To have a place to describe upcoming changes, bug [...]
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