Posted in Shazzam on Feb 20th, 2010
Learn more about the features available in Shazzam 1.2. New shaders added Even more shaders Multi-input shaders Sample UI and Media tabs Image stretch Tutorials Bug fixes and other enhancements
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Posted in Shazzam on Feb 20th, 2010
There are a handful of new WPF pixel shaders available in our Shazzam Pixel Shader Editor. WaveWarper WaveWarper applies a wavy pattern to the input. This shader was contributed by Timmy Kokke (http://blog.timmykokke.com) Figure 1 – Original Image. Figure 2 – WaveWarper. Figure 3 – Wavewarper with finer grain waves. SketchGranite and SketchPencilStroke These two [...]
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Posted in Shazzam on Feb 19th, 2010
I’ve uploaded the newest version of Shazzam to the Shazzam-Tool.com servers. The version number for this release is a minor change (1.2.0.21). but are many interesting updates in the product. Look for more blog posts on this site for details regarding the new features. If you have Shazzam installed on your computer it will attempt [...]
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Posted in Help, Shazzam on Oct 11th, 2009
Silverlight and WPF are different beasts. The similarities between the two is high, but there are enough differences to foul you up now and then. Choose your platform preference There is a new addition to the Settings pane. The code generation engine will consider your desired platform when generating the .NET classes. Figure 1: Target [...]
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Posted in Help, Shazzam on Oct 11th, 2009
Learn more about the features available in Shazzam 1.1. HLSL Meta Tags – Controlling defaults Better Edit Controls Animation Better Silverlight Support Install your own copy of the free Shazzam Pixel Shader Utility here. Some video tutorials are available also.
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Posted in Help, Shazzam on Oct 11th, 2009
Creating shaders is fun. But it’s more thrilling to see what your new shader can do. Shazzam has a testing screen for just that purpose, giving you a place to experiment with your effect, just choose the ‘Change Shader Settings’ tab. Figure1 : Change Shader Settings tab. The Edit Shader Property control What happens when [...]
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Posted in Help, Shazzam on Oct 7th, 2009
In HLSL code you can create input parameters of various datatypes. Here’s one of the simplest scalar types, the float. float – 32-bit floating point value. There are a number of vector types too. float2 – two dimensional float vector. float3 – three dimensional float vector. float4 – four dimensional float [...]
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