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	<title>Comments on: Shazzam 1.2 &#8211; Multi Input Shaders Added</title>
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	<link>http://blog.shazzam-tool.com/index.php/2010/02/shazzam-1-2-multi-input-shaders-added/</link>
	<description>A place to talk about upcoming changes, new features, bug fixes</description>
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		<title>By: waltritscher</title>
		<link>http://blog.shazzam-tool.com/index.php/2010/02/shazzam-1-2-multi-input-shaders-added/comment-page-1/#comment-33763</link>
		<dc:creator>waltritscher</dc:creator>
		<pubDate>Thu, 10 Nov 2011 23:29:05 +0000</pubDate>
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		<description>No there is not.  The PS2 PS3 shader spec permits up to 4 samplers</description>
		<content:encoded><![CDATA[<p>No there is not.  The PS2 PS3 shader spec permits up to 4 samplers</p>
]]></content:encoded>
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		<title>By: Bryan Croteau</title>
		<link>http://blog.shazzam-tool.com/index.php/2010/02/shazzam-1-2-multi-input-shaders-added/comment-page-1/#comment-32913</link>
		<dc:creator>Bryan Croteau</dc:creator>
		<pubDate>Sat, 08 Oct 2011 03:31:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shazzam-tool.com/index.php/2010/02/shazzam-1-2-multi-input-shaders-added/#comment-32913</guid>
		<description>Is there any way to use up to 6 input samplers for the shader?</description>
		<content:encoded><![CDATA[<p>Is there any way to use up to 6 input samplers for the shader?</p>
]]></content:encoded>
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		<title>By: Shazzam News &#187; Blog Archive &#187; Shazzam 1.2 &#8211; Feature Overview</title>
		<link>http://blog.shazzam-tool.com/index.php/2010/02/shazzam-1-2-multi-input-shaders-added/comment-page-1/#comment-6324</link>
		<dc:creator>Shazzam News &#187; Blog Archive &#187; Shazzam 1.2 &#8211; Feature Overview</dc:creator>
		<pubDate>Fri, 26 Feb 2010 19:59:18 +0000</pubDate>
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		<description>[...] Multi-input shaders [...]</description>
		<content:encoded><![CDATA[<p>[...] Multi-input shaders [...]</p>
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