Feed on
Posts
Comments

Monthly Archive for February, 2010

I get a lot of email regarding Shazzam.  One constant request from the community is to add multi-input shaders.  I’m happy to announce that you can now use up to three additional input samples in your shader definition. First Look I’ll start by looking at a simple example.  I’m using the MultiInput_MergeImages.fx sample included in [...]

Read Full Post »

I’ve added more shaders to the sample folder bringing the total count to nearly forty Here is a quick overview. ParametricEdgeDetection We’ve got more contributions from the community.  Rene Schulte (http://kodierer.blogspot.com) sent over a few of his latest creations. Figure 1 – Original Image. Figure 2 – ParametricEdgeDetection Rene has posted a nice post regarding [...]

Read Full Post »

Shazzam 1.2 – Feature Overview

Learn more about the features available in Shazzam 1.2. New shaders added Even more shaders Multi-input shaders Sample UI and Media tabs Image stretch Tutorials Bug fixes and other enhancements

Read Full Post »

Shazzam 1.2 – new shaders added

There are a handful of new WPF pixel shaders available in our Shazzam Pixel Shader Editor. WaveWarper WaveWarper applies a wavy pattern to the input.  This shader was contributed by Timmy Kokke (http://blog.timmykokke.com) Figure 1 – Original Image. Figure 2 – WaveWarper. Figure 3 – Wavewarper with finer grain waves. SketchGranite and SketchPencilStroke These two [...]

Read Full Post »

New version of Shazzam available

I’ve uploaded the newest version of Shazzam to the Shazzam-Tool.com servers. The version number for this release is a minor change (1.2.0.21).  but are many interesting updates in the product.  Look for more blog posts on this site for details regarding the new features. If you have Shazzam installed on your computer it will attempt [...]

Read Full Post »